Mocha Chai Notes
by John Vincent
Posted on June 1, 2017
Put in one place those pesky Mocha/Chai options.
This stuff ends up sprayed everywhere, so let's create a reference document.
Mocha
Install for Node
npm init
npm install --save-dev mocha
npm install --save-dev chai
npm install --save-dev chai-http
npm install --save-dev faker
Add to package.json
"scripts": {
"start": "node main.js",
"test": "mocha",
"test-2": "ENV_1=value1 ENV_2=true mocha"
},
and then
npm start
npm test
Basic Code
main.js
const Game = require("./game.js");
const Board = require("./board.js");
const board = new Board();
const game = new Game(board);
game.start();
board.js
class Board {
constructor() {
this.init();
}
/*
* initial setup of the board model
*/
init() {
this.rows = [];
for (var x = 0; x < 7; x++) {
var row = [];
for (var y = 0; y < 7; y++) {
var legal = true;
var occupied = true;
if (!this.isLegal(x, y)) {
legal = false;
occupied = false;
}
if (x === 3 && y === 3) {
occupied = false;
}
row.push({ legal: legal, occupied: occupied });
}
this.rows.push(row);
}
}
/*
* empty the board model
*/
empty_board() {
this.rows = [];
for (var x = 0; x < 7; x++) {
var row = [];
for (var y = 0; y < 7; y++) {
var legal = true;
var occupied = false;
if (!this.isLegal(x, y)) {
legal = false;
}
row.push({ legal: legal, occupied: occupied });
}
this.rows.push(row);
}
}
/*
* The board is treated as a square, so the function is used to determine which squares are
* within the board
*/
isLegal(row, column) {
if (row < 0 || row > 6) {
return false;
}
if (column < 0 || column > 6) {
return false;
}
if (row === 0 || row === 1 || row === 5 || row === 6) {
if (column === 0 || column === 1 || column === 5 || column === 6) {
return false;
}
}
return true;
}
isOccupied(row, column) {
if (!this.isLegal(row, column)) {
throw Error(`Exception in isOccupied(); row ${row} column ${column} is not legal`);
}
return this.rows[row][column].occupied;
}
setEmpty(row, column) {
if (!this.isLegal(row, column)) {
throw Error(`Exception in setEmpty(); row ${row} column ${column} is not legal`);
}
this.rows[row][column].occupied = false;
}
setOccupied(row, column) {
if (!this.isLegal(row, column)) {
throw Error(`Exception in setEmpty(); row ${row} column ${column} is not legal`);
}
this.rows[row][column].occupied = true;
}
/*
* Look for any legal move from (row, column)
*
* Return:
* true => >= 1 legal move from (row, column) was found.
* false => there are no legal moves from (row, column)
*/
// anyLegalFromMoves(row, column) {
// return this.isFromUpMoveLegal(row, column) ||
// this.isFromDownMoveLegal(row, column) ||
// this.isFromLeftMoveLegal(row, column) ||
// this.isFromRightMoveLegal(row, column);
// }
makeMoveStatus(status, from_row, from_column, via_row, via_column, to_row, to_column, type) {
return {
status: status,
from: { row: from_row, column: from_column },
via: { row: via_row, column: via_column },
to: { row: to_row, column: to_column },
type: type,
};
}
findMove(row, column, type) {
for (let current = type; current < 5; current++) {
if (current === 1) {
if (this.isFromUpMoveLegal(row, column)) {
return this.makeMoveStatus("OK", row, column, row - 1, column, row - 2, column, current);
}
} else if (current === 2) {
if (this.isFromRightMoveLegal(row, column)) {
return this.makeMoveStatus("OK", row, column, row, column + 1, row, column + 2, current);
}
} else if (current === 3) {
if (this.isFromDownMoveLegal(row, column)) {
return this.makeMoveStatus("OK", row, column, row + 1, column, row + 2, column, current);
}
} else if (current === 4) {
if (this.isFromLeftMoveLegal(row, column)) {
return this.makeMoveStatus("OK", row, column, row, column - 1, row, column - 2, current);
}
}
}
return { status: "None" };
}
/*
* 1. Verify from and to are the 2 tiles apart, on a straight line.
* 2. Calculate the tile between from & to.
* 3. Verify from tile is legal and is occupied.
* 4. Verify in between tile is legal and is occupied.
* 5. Verify to tile is legal and is not occupied.
* 6. Update data model:
* 6a. Set from tile to empty
* 6b. Set in between tile to empty
* 6c. Set to tile to occupied.
*/
makeMove(move) {
// console.log(">>> makeMove; move "+JSON.stringify(move));
let { status, from, to, via } = move;
if (status !== "OK") {
throw Error(`Exception in makeMove(); move ${move} is invalid status`);
}
if (!this.isLegal(from.row, from.column) || !this.isOccupied(from.row, from.column)) {
// 3
throw Error(`Exception in makeMove(); from in ${move} is invalid`);
}
if (!this.isLegal(via.row, via.column) || !this.isOccupied(via.row, via.column)) {
// 4
throw Error(`Exception in makeMove(); via in ${move} is invalid`);
}
if (!this.isLegal(to.row, to.column) || this.isOccupied(to.row, to.column)) {
// 5
throw Error(`Exception in makeMove(); to in ${move} is invalid`);
}
this.setEmpty(from.row, from.column); // 6a
this.setEmpty(via.row, via.column); // 6b
this.setOccupied(to.row, to.column); // 6c
// console.log("<<< makeMove; move "+JSON.stringify(move));
return true;
}
deleteMove(move) {
// console.log(">>> deleteMove; move "+JSON.stringify(move));
let { status, from, to, via } = move;
if (status !== "OK") {
throw Error(`Exception in deleteMove(); move ${move} is invalid status`);
}
this.setOccupied(from.row, from.column);
this.setOccupied(via.row, via.column);
this.setEmpty(to.row, to.column);
// console.log("<<< deleteMove; move "+JSON.stringify(move));
}
isFromUpMoveLegal(row, column) {
return (
this.isLegal(row, column) &&
this.isOccupied(row, column) &&
this.isLegal(row - 1, column) &&
this.isOccupied(row - 1, column) &&
this.isLegal(row - 2, column) &&
!this.isOccupied(row - 2, column)
);
}
isFromRightMoveLegal(row, column) {
return (
this.isLegal(row, column) &&
this.isOccupied(row, column) &&
this.isLegal(row, column + 1) &&
this.isOccupied(row, column + 1) &&
this.isLegal(row, column + 2) &&
!this.isOccupied(row, column + 2)
);
}
isFromDownMoveLegal(row, column) {
return (
this.isLegal(row, column) &&
this.isOccupied(row, column) &&
this.isLegal(row + 1, column) &&
this.isOccupied(row + 1, column) &&
this.isLegal(row + 2, column) &&
!this.isOccupied(row + 2, column)
);
}
isFromLeftMoveLegal(row, column) {
return (
this.isLegal(row, column) &&
this.isOccupied(row, column) &&
this.isLegal(row, column - 1) &&
this.isOccupied(row, column - 1) &&
this.isLegal(row, column - 2) &&
!this.isOccupied(row, column - 2)
);
}
}
module.exports = Board;
Basic Tests
Test files go in folder test
For example, test-board.js
const Board = require("../board");
require("chai").should();
var expect = require("chai").expect;
describe("test Board.isLegal()", function() {
it("isLegal() should return boolean", function() {
let board = new Board();
let ans = board.isLegal(-1, -1);
ans.should.be.a("boolean");
ans.should.equal(false);
});
it("isLegal() should understand legal tiles", function() {
let board = new Board();
for (let row = -3; row < 10; row++) {
for (let col = -5; col < 11; col++) {
if (row < 0 || row > 6 || col < 0 || col > 6) {
board.isLegal(row, col).should.equal(false);
continue;
}
if (row === 0 || row === 1 || row === 5 || row === 6) {
if (col === 0 || col === 1 || col === 5 || col === 6) {
board.isLegal(row, col).should.equal(false);
continue;
}
}
board.isLegal(row, col).should.equal(true);
}
}
});
});
describe("testBoard.isOccupied()", function() {
it("isOccupied(-1, -1) should throw Error", function() {
expect(function() {
new Board().isOccupied(-1, -1);
}).to.throw(Error);
});
it("isOccupied(-1, 3) should throw Error", function() {
expect(function() {
new Board().isOccupied(-1, 3);
}).to.throw(Error);
});
it("isOccupied(3, -1) should throw Error", function() {
expect(function() {
new Board().isOccupied(3, -1);
}).to.throw(Error);
});
it("isOccupied(3, -1) should not throw Error", function() {
expect(function() {
new Board().isOccupied(3, 3);
}).to.not.throw(Error);
});
it("isOccupied(3, 3) of a legal tile should return boolean", function() {
new Board().isOccupied(3, 3).should.be.a("boolean");
});
it("isOccupied() should understand initial setup", function() {
let board = new Board();
for (let row = -3; row < 10; row++) {
for (let col = -5; col < 11; col++) {
if (row < 0 || row > 6 || col < 0 || col > 6) {
continue;
}
if (row === 0 || row === 1 || row === 5 || row === 6) {
if (col === 0 || col === 1 || col === 5 || col === 6) {
continue;
}
}
if (row === 3 && col === 3) {
board.isOccupied(row, col).should.equal(false);
} else {
board.isOccupied(row, col).should.equal(true);
}
}
}
});
});
describe("testBoard.setEmpty()", function() {
it("setEmpty(-1, -1) should throw Error", function() {
expect(function() {
new Board().setEmpty(-1, -1);
}).to.throw(Error);
});
it("setEmpty(-1, 3) should throw Error", function() {
expect(function() {
new Board().setEmpty(-1, 3);
}).to.throw(Error);
});
it("setEmpty(3, -1) should throw Error", function() {
expect(function() {
new Board().setEmpty(3, -1);
}).to.throw(Error);
});
it("setEmpty(3, -1) should not throw Error", function() {
expect(function() {
new Board().setEmpty(3, 3);
}).to.not.throw(Error);
});
it("setEmpty(2, 3) of a legal tile should return boolean", function() {
new Board().isOccupied(2, 3).should.be.a("boolean");
});
it("setEmpty(2, 3) of an occupied tile should return empty", function() {
let board = new Board();
board.isOccupied(2, 3).should.equal(true);
board.setEmpty(2, 3);
board.isOccupied(2, 3).should.equal(false);
});
it("setEmpty() should understand initial setup", function() {
let board = new Board();
for (let row = -3; row < 10; row++) {
for (let col = -5; col < 11; col++) {
if (row < 0 || row > 6 || col < 0 || col > 6) {
continue;
}
if (row === 0 || row === 1 || row === 5 || row === 6) {
if (col === 0 || col === 1 || col === 5 || col === 6) {
continue;
}
}
board.setEmpty(row, col);
board.isOccupied(row, col).should.equal(false);
}
}
});
});
describe("testBoard.setOccupied()", function() {
it("setOccupied(-1, -1) should throw Error", function() {
expect(function() {
new Board().setOccupied(-1, -1);
}).to.throw(Error);
});
it("setOccupied(-1, 3) should throw Error", function() {
expect(function() {
new Board().setOccupied(-1, 3);
}).to.throw(Error);
});
it("setOccupied(3, -1) should throw Error", function() {
expect(function() {
new Board().setOccupied(3, -1);
}).to.throw(Error);
});
it("setOccupied(3, -1) should not throw Error", function() {
expect(function() {
new Board().setOccupied(3, 3);
}).to.not.throw(Error);
});
it("setOccupied(3, 3) of an occupied tile should return occupied", function() {
let board = new Board();
board.isOccupied(3, 3).should.equal(false);
board.setOccupied(3, 3);
board.isOccupied(3, 3).should.equal(true);
});
it("setEmpty() should understand initial setup", function() {
let board = new Board();
for (let row = -3; row < 10; row++) {
for (let col = -5; col < 11; col++) {
if (row < 0 || row > 6 || col < 0 || col > 6) {
continue;
}
if (row === 0 || row === 1 || row === 5 || row === 6) {
if (col === 0 || col === 1 || col === 5 || col === 6) {
continue;
}
}
board.setEmpty(row, col);
board.isOccupied(row, col).should.equal(false);
}
}
});
});
Install for Server
npm install --save-dev mocha
npm install --save-dev chai
npm install --save-dev chai-http
npm install --save-dev faker
Note that faker is not required, but I use it so frequently that I always just add it.
Other changes to package.json
"scripts": {
"start": "nodemon server.js",
"test": "mocha ./test",
"devtool-app": "devtool server.js",
"devtool-test": "devtool ./node_modules/mocha/bin/_mocha ./test"
},
Note, if deploying to Heroku, do not use nodemon
"scripts": {
"start": "node server.js",
"test": "mocha ./test",
"devtool-app": "devtool server.js",
"devtool-test": "devtool ./node_modules/mocha/bin/_mocha ./test"
},
Heroku does not load the environment before starting mocha, thus
"test": "MY-KEY=value mocha ./test"
To run all tests in sub-folders
"test": "mocha --recursive ./test"
Run
Mocha recursively looks for .js
files in a test folder
npm test
To setup Mocha tests in Visual Studio Code, please see my notes
Set Order of Mocha Tests
package.json
"test": "mocha ./test"
Include the tests in the order you want to run them, for example
test/test-all.js
require('./app/test-app');
require('./base/test-1');
require('./search/test-search');
test/utils/data.js
contains test data as Json.test/utils/check.js
verifies the data structures are correct.
As a best practice, use the following pattern to describe each test
describe('test-countArticles; Test SubscriptionUtils::countArticles', function() {
test-countArticles
; file name containing the testsTest SubscriptionUtils::countArticles
; what is being tested.
Select Tests
Run tests in a describe/it block
describe.only
it.only
Skip a block/it
describe.skip
it.skip
Code
retrieveUserSubscription(url, userSubscriptions) {
return url && userSubscriptions && userSubscriptions.length ?
userSubscriptions.find(test => test.url === url)
: undefined;
}
which will return undefined for unexpected conditions.
The test case could just check for undefined.
An alternative is to throw an exception.
Exceptions
For example:
class SubscriptionUtils {
retrieveSubscription(url, allSubscriptions) {
if (url && allSubscriptions && allSubscriptions.length) {
return allSubscriptions.find(test => test.url === url);
}
throw Error('Exception in SubscriptionUtils::retrieveSubscription');
}
}
test code:
expect(function() { subscriptionUtils.retrieveSubscription(url, null); }).to.throw('Exception in SubscriptionUtils::retrieveSubscription');
expect(function() { subscriptionUtils.retrieveSubscription(null, _subscriptions); }).to.throw('Exception in SubscriptionUtils::retrieveSubscription');
expect(function() { subscriptionUtils.retrieveSubscription(null, null); }).to.throw('Exception in SubscriptionUtils::retrieveSubscription');
expect(function() { subscriptionUtils.retrieveSubscription(url, undefined); }).to.throw('Exception in SubscriptionUtils::retrieveSubscription');
expect(function() { subscriptionUtils.retrieveSubscription(undefined, _subscriptions); }).to.throw('Exception in SubscriptionUtils::retrieveSubscription');
expect(function() { subscriptionUtils.retrieveSubscription(undefined, undefined); }).to.throw('Exception in SubscriptionUtils::retrieveSubscription');
try {}
catch(e) {
e.should.be.an.instanceof(Error);
}
badInputs.forEach(function(input) {
(function() {
adder(input[0], input[1]);
}).should.throw(Error);
Should
require('chai').should();
Common code usage
a.should.equal(1);
a.should.equal('abc');
ans.should.equal(false);
ans.should.equal(true);
a.should.be.false;
a.should.be.true;
res.body.id.should.be.null;
res.body.id.should.not.be.null;
sub_2.should.be.empty;
sub_1.should.not.be.empty;
res.should.be.html;
res.should.have.status(200);
res.body.length.should.be.at.least(1);
res.body.should.have.length.of(count);
res.should.have.status(200);
res.should.be.json;
res.body.should.be.a('array');
item.should.be.a('object');
item.should.include.keys(expectedKeys);
item.author.should.equal(`${blog.author.firstName} ${blog.author.lastName}`);
res.body.ingredients.should.include.members(newItem.ingredients);
res.body.should.deep.equal(Object.assign(newItem, {id: res.body.id}));
res.body.should.deep.equal(updateData);
(new Board()).isOccupied(3, 3).should.be.a('boolean');
Expect
require('chai').expect();
expect(user.username).to.be.null;
expect(user.username).not.to.be.null;
expect(sub).to.be.defined;
expect(sub).be.undefined;
expect(user).to.be.an('object');
expect(sub_1).to.be.an('array');
expect(sub_1_2.title).to.be.equal('A');
expect(saved.length).to.be.equal(2);
expect(item.link).to.have.length.above(30);
expect(item.title).to.have.length.above(20);
Assert
some day...
assert = require('assert')
Avoid Time Outs
it('test long running test', () => {
}).timeout(150000);
Express
Node
- Add Mongoose to blogging app
- Basic Express Server
- Basic Node
- Basic React Redux App
- Basic Redis
- Deploy Node Express App to Heroku using Travis Continuous Integration
- Install Node 8.10 on MacOS
- Json Web Tokens
- Mocha Chai Notes
- Node Basic authentication and access control
- Node Environment
- Overview of Deployment of a Node API Server
- React/Redux Node/Express Ecosystem
- Sending Emails from Express Application